Episode 141: On Self Censoring Video Games And Why It’s Detrimental

Hiya!

Last week, I compiled a list of stuff I would want to see in the upcoming Street Fighter V. I felt there were a few things that latest in Capcom’s legendary fighter should include. However, there was one thing I didn’t include on the list. And that thing would be putting back the more… “lewd” camera angles. Apparently, Capcom decided to clean up a few camera angles that they thought were too naughty for the kiddies. They made it so Cammy’s entrance doesn’t focus on her crotch area and, the thing fans are crying about is the removal of R. Mika epic butt slap when she does her Super/Critical Art, Peach Assault.

Capcom isn’t alone in making changes with the sexy content in their video game, though. Tecmo actually is doing something a little more extreme with their “vacation simulator” Dead or Alive Xtreme 3. Apparently, fearing a backlash from conservatives (and probably militant feminists), Tecmo has ultimately decided not to release Dead or Alive Xtreme 3 in Western territories. So, gamers in the United States and Europe wanting to see polygonal wardrobe malfunctions will have to import the game.

It may seem like an overreaction by both companies, taking out content even before people start complaining about it. But is it really? Do video game publishers and developers actually have to fear the wrath of these so-called watch groups that are looking out for the welfare of civilization? Aren’t all of these groups just going overboard with their outrage, crying about the youth these video games are supposedly corrupting?

Gaming has had a bad rap for a long time. Even before I actually started playing, I was aware of how mass media and conservatives parties were calling video games as the devil’s work. When Mortal Kombat came out, parents were outraged (supposedly) and the United States government had to step in to help with shouting how horrifying the game was. There was a period of time when, whenever there was a school shooting or a mad sniper gunning down people, some “expert” would be interviewed on the news blaming first person shooters and calling them “murder simulators.”

And, even today, the mass media still goes after video games for various reasons. We have Anita Sarkeesian putting up videos on how even the most innocent video games are misogynistic. The most reason one that I’ve heard about is The Truth Initiative, an organization against teenage smoking and tries to get smokers to quit, recently posted an article and a video implying that seeing video game characters smoke can lead to young people taking up the habit.

Because of these groups and the possible negative press they can get, I can sort of see why some video game companies are shying away from showing questionable content in their products. Video games are still considered an immature hobby even up to now. It’s also a multi-billion dollar industry, probably as big as the film industry. So there is a certain fear that, if people initiate or call for a boycott on their product, no matter how misguided the reason, a video game, a product they’ve invested hundreds of man hours and thousands of dollars on, can bomb. You can claim their selling out but… it’s kind of their job to sell out! It’s a money making endeavor after all.

But, at the same time, I do wish they had the guts to stand by their product, despite what the naysayers may say. Capcom should make R. Mika’s butt slap viewable in Street Fighter V. Tecmo should bring Dead or Alive Xtreme 3 to Western markets with all of their jiggling assets and skimpy swimwear intact.

They should bring those things back despite the flak they’re going to get from Anita Sarkeesian and the like. Why? Because it means that they’re allowing themselves to get bullied by people who don’t really care about video games. I actually believe the people that complain about how bad video games are for the young people don’t want to see video games grow. These are the same groups that looked at comic books in the 50s and 60s and said that they glorify evil. These are the same organizations that foster blame on movies for glorify violence. Heck, I’ll go so far as to say that these are the same types of people that banned literary classics as The Scarlet Letter, Lady Chatterley’s Lover, The Catcher in the Rye and The Adventures of Huckleberry Finn.

These are people that only see the evil shown as something people will emulate. These questionable aspects are in there because they delve into the psyche of the human mind. Sexuality. Violence. Depravity. These are all a part of human society and, instinctively, adults would want to protect their children from them.

However, rather than shield them from the negative aspects of society, they should actually… well, not teach them about it. Rather, they should expose them to the harshness of real life, guide them and help them out if their confused by it and then let them come to their own decision on how to handle it. Yes, parents may feel uncomfortable trying to explain why a female wrestler is smacking her own ass and then using a flying butt smash to devastate her opponent… but hey! The kid has to learn about it somewhere!

At least they’ll be learning it with someone guiding them throughout!

Anyway, since we are talking about sexiness in video games, I may as well list down the hottest video game characters. But, sorry in advance to the male readers, as I’ll be counting down my hottest male video game characters! See you then?

What’s your take on video game publishers and devs taking out questionable content on their own? Let me know in the comments section below!

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