Earlier this year, Nintendo asked fans to vote for video game characters that they’d like to be a part of Super Smash Bros. via an online ballot which closed last week. Nintendo also released a massive patch for the game in the same week, with several sources citing that the update had slots for three new characters. With the voting for the new characters being officially over and the news of additional character slots, I think it’s safe to expect these DLC characters to be made available in the coming months. I think it’s a good opportunity to talk about five video game characters that I think belong in this prestigious fighting game franchise.
Since I’m only choosing five, I’d like to set a couple of expectations. First, I’m not going to talk about characters that have already appeared in a Super Smash Bros. game as playable characters. With only five characters to talk about this list is short enough as it is, and I’d like to think that Nintendo had reasons to leave these characters out of the current roster.
Second, I’m not limiting myself to first party Nintendo characters. We’ve already seen several characters from third party developers become part of the Super Smash Bros. franchise, and I see this game as a collection of characters that are historically relevant to Nintendo so I wouldn’t want to leave out third party characters that meet this criteria.
Lastly, I considered several factors when choosing for this list: consumer appeal, historical relevance to Nintendo as previously mentioned, and what these characters can bring to the table. These characters will be available to the public as paid DLC, so I’m choosing characters that I think will not only add to the Smash Bros. experience but also sell reasonably well. Now that we’ve got those out of the way, we can get started with my list:
Krystal (Star Fox)
Star Fox Zero is set to be released sometime next year and is looked at by many to be a high profile Wii U title, so adding another character from that franchise would help in advertising that game and building up additional hype for it. I already said that I’m excluding characters that have already appeared in prior Super Smash Bros. games so I can’t choose Wolf O’Donnell for this list despite being one of the more popular villains of the franchise simply because he was a playable character in Super Smash Bros. Brawl for the Nintendo Wii.
This leaves me with Krystal and quite frankly she’s not a bad second choice. Unlike Wolf, who was pretty much a clone character of Fox McCloud, Krystal can have a totally different moveset by utilizing her magic staff and some of Fox’s moves from Star Fox Adventures for her attacks. I guess this bears mentioning here – Star Fox Adventures was originally supposed to be a different game called Dinosaur Planet featuring Krystal as a main character before Nintendo’s higher ups decided to rework it as a Star Fox title. Having a staff-wielding Krystal not only serves as a reference to that title, but also adds another Star Fox character AND another strong female combatant to the Super Smash Bros. roster.
Incidentally, the first game to ever work with amiibo is Super Smash Bros., and it’s expected that each Super Smash Bros. character will have his or her own amiibo. With Shovel Knight’s publishers taking care of manufacturing the Shovel Knight amiibo, Nintendo won’t need to worry about it anymore.
Simon Belmont (Castlevania)
If you ask me to name a 3rd party video game title that is the most relevant in Nintendo’s history, Castlevania is going to be the one that will come to my mind. Yes, I think the Castlevania series is more relevant to Nintendo than Mega Man, Street Fighter, Metal Gear Solid, and Pac-Man ever were.
Castlevania games have been released on multiple Nintendo consoles throughout the years, from the NES and Super NES, the Game Boy and Game Boy Advance, up to the Nintendo DS and Nintendo 3DS. Even if Castlevania: Symphony of the Night (arguably the most famous entry in the series) was released on Sony’s first Playstation, its follow ups were all released on Nintendo handhelds.
And of course, if Castlevania is to be represented in Super Smash Bros., there’s no other Castlevania protagonist that deserves this honor more than the original hero of the franchise: Simon Belmont. I didn’t run the numbers so I could be wrong, but off the top of my head I think that Simon Belmont has had the most number of appearances in Castlevania games released for Nintendo consoles. He’s also a good fit for Super Smash Bros. gameplay, with his traditional whip serving as tether grabs and recovery and his secondary weapons for his special attacks.
But I’ll be honest. The real reason why I want to see Simon Belmont in Super Smash Bros. is because this is the only remaining opportunity for us to see him be reunited with his fellow N-Team Members Mega Man and Pit.
Captain N: The Game Master is a late 80s cartoon series centered around video games that I was a fan of back when I was a kid. Of the regular characters to appear on that series, only three were legitimate video game characters. You guessed it: Mega Man, Pit (known as Kid Icarus in the cartoon) and Simon Belmont. Including Simon Belmont in Super Smash Bros. would not only affirm Castlevania’s significance to Nintendo but also be a shoutout to this Saturday morning classic. Konami has “played ball” with Nintendo once before, allowing the latter to include Solid Snake in the previous entry to the Super Smash Bros. franchise, so Simon Belmont’s inclusion in today’s Super Smash Bros. games isn’t outside the realm of possibility.
And there you have it – five video game characters that I’d really like to see become part of the Super Smash Bros. franchise. Coming up with this list was fun, and now I’m actually curious as to whether any of these characters will actually become part of the Super Smash Bros. roster. I guess we’ll know soon enough.
What do you think about my list? Which video game character would you like to become part of Super Smash Bros.? Share your thoughts by leaving comments below!
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