Episode 566: Debating with Myself: Infrequent Balance Changes for Fighting Games is Good or Bad?
Is it a good idea or a bad idea to just insert balance changes in a fighting game on a yearly basis? I had to debate myself on this!
Is it a good idea or a bad idea to just insert balance changes in a fighting game on a yearly basis? I had to debate myself on this!
Were the Street Fighter 6 top tier hit hard enough with the nerf hammer?
It’s about time we got a live-action movie about a doll!
Here’s my SPOILER FREE review of Barbie.
The movie did a good job of highlighting strange Barbie doll variants. It was so good I managed to find an additional 5 more.
Street Fighter 6 is excellent at everything… almost.
Oh, SPOILERS for the game’s Arcade and World Tour incoming.
Not all redesigns are made equal, especially in Street Fighter 6.
Not all of Street Fighter 6’s new gimmick moves for the returning characters are equal.
You know a game franchise is iconic when it can do revolutionary things without even trying.
Believe it or not, there is some confusion on what a Shoto is.
Usually written off as unnecessary, there’s still a point to having a deep tale to tell in fighting games.